Unfortunately
the rules for Double Trap are quite complicated and difficult to remember,
this can make the job of being a referee difficult, not to mention stressful
! Whether competing or refereeing it is worth having a knowledge of the basic
rules and regulations. This is a 'summary' of the main rules, and is not intended
to be comprehensive, however it covers most of the situations that you are
likely to encounter. Pay particular attention to the 'no bird' rules as they
aren't straight forward and it is important that they are followed correctly.
!!
SAFETY IS OF PARAMOUNT IMPORTANCE !!
Trap
Setting
After the traps have been adjusted and approved by the Jury one trial double
must be thrown. Before the beginning of the competition and after each subsequent
setting of the traps, a trial double must be thrown. A trial double must be
thrown before the start of each round. The shooters may observe these trial
doubles. If a round of shooting is interrupted for more than five minutes
because of a technical malfunction that is not the fault of a shooter, before
the competition resumes the squad must be allowed to view a regular double
from the machines on which the interruption occurred.
Shooter's
Conduct
It is the responsibility of the shooter to be present on the proper station
at the proper time, with all necessary equipment and READY to shoot. If a
shooter is not present at the station when their name is called, the Referee
must have the shooter's name called loudly three times within one minute.
If the shooter does not appear within the three calls, the Referee must declare
them "ABSENT" loudly. From that moment the shooter declared ABSENT
must not be allowed to join the squad and shooting must begin without them.
They may be permitted to shoot the missed round at a time and on the range
decided by the Chief of Referees but the shooter must be penalized with a
deduction of three targets.
If a shooter
arrives late for a competition and it can be proved their lateness was due
to circumstances beyond their control, the jury must whenever possible give
them the opportunity to take part without disruption of the overall shooting
program, no penalty will be deducted.
A shooter
must position them self, load the gun and call for their targets within 10
seconds after the shooter to their left has fired at a regular double or after
the Referee has given the signal to START. In case of non-compliance with
this time limit, a warning is given; subsequent occurrences are penalized
by one target.
When the
shooter is ready to fire, they must call crisply and loudly "PULL"
or some other signal or command, after which the targets must be released
following a random delay of 0 to 1 second.
The shooter
must not leave their station before the shooter at their right side has fired
at a regular double and a result is declared, except when the shooter has
completed shooting on Station 5. In this latter case, they must proceed immediately
to Station 1 according to the program. A shooter having shot on one station
must proceed toward the next station in such a way as NOT TO INTERFERE WITH
ANOTHER SHOOTER or MATCH OFFICIALS.
Regular
Doubles
A regular double is when two regular targets called by the shooter, are thrown
simultaneously. The targets should be thrown after a random delay of 0 to 1 second. If a double is not thrown within 1 second of the shooter's
call, the shooter may refuse the double by removing their gun from their shoulder,
or changing their ready position. See 'Lost Targets'
Irregular
Doubles
An irregular double is any double in which :
- One or both targets
of a double are broken
- Only one target
is thrown
- One or both targets
fly along a path other than that specified
- The shooter receiving
an irregular double must repeat the shots on a regular double regardless
of whether the targets were hit or missed
Hit
Targets
A target is declared HIT when it is thrown as a regular double and shot at according
to the rules and at least one visible piece is broken from it (or coloured powder
is visible from a flash target.)
Lost
Targets
A target is declared as LOST when the competitor has shot at the target and
there is no visible broken piece (or powder from flash targets)
BOTH targets
should be declared LOST when :
- The shooter fails to
fire at a regular double without an evident reason
- If the shooter is not
able to fire his gun because he has not released the safety, has forgotten
to load, or has failed to cock the gun
- After a malfunction
of the gun or ammunition a shooter opens the gun or touches the safety catch
before the Referee has inspected the gun
The SECOND
target is declared LOST when :
A shooter
is unable to fire his second shot because :
- They have failed to
load a second cartridge
- They have failed to
release the stop in the magazine of a semi-auto
- The recoil from the
first shot has applied the safety catch
- Using a single trigger,
they have not released it sufficiently
- Any other reason whatsoever
which is attributable to the shooter
- After a malfunction
of the gun or ammunition a shooter opens the gun or touches the safety catch
before the Referee has inspected the gun
If the first
target has already been missed then BOTH targets are declared LOST.
Gun
Malfunctions
When a competitor has declared that their gun has not fired due to a malfunction
they must immediately hand the gun to the Referee. They should not touch the
safety catch or attempt to open the gun, if this happens the target (or targets)
must be declared LOST. When the gun is handed to the Referee he/she must aim
the gun out to the range and try to fire it. If the gun fires then the fault
is with the shooter and the target (or targets) must be declared LOST. If the
gun does not fire then it should be opened to ensure that 2 cartridges have
been placed in the gun, if the cartridge (or cartridges) are missing then the
target (or targets) must be declared as LOST. If two cartridges were in the
gun then it is declared as a malfunction and the competitor should receive a
repeat double (see Repeat Doubles).
When the
third or subsequent malfunction of the gun or the ammunition occurs for the
same shooter in the same round and the shooter is unable to fire the first shot
due to the malfunction the double must be declared LOST and LOST. If the shooter
fires their first shot and the third or subsequent malfunction prevents the
firing of the second shot the first shot result must be recorded as HIT or LOST
and the second target declared LOST.
Actions
After Malfunctions Are Declared
If the Referee decides that the disabled gun or malfunctioning of gun or ammunition
is not the fault of the shooter, and that the gun is not repairable quickly
enough, the shooter may use another approved gun if it can be obtained within
three minutes after the gun has been declared disabled.
Or, the shooter may after obtaining the permission of the Referee, leave the
squad and finish the remaining targets of the round at a time determined by
the Referee.
NO
BIRD Doubles
A NO BIRD double is one, which is not thrown according to the rules.
The NO BIRD
decision is always the Referee's responsibility.
A double
declared NO BIRD by the Referee must always be repeated WHETHER THE SHOOTER
HAS FIRED OR NOT AND REGARDLESS OF WHETHER OR NOT THE TARGET OR TARGETS WERE
HIT.
The double
must be declared NO BIRD and the shooter must shoot a repeat double to determine
the result of BOTH shots -WHETHER OR NOT THE SHOOTER HAS FIRED WHEN :
- A "broken target"
emerges
- One or both targets
in a double are irregular
- Only one target is
thrown instead of a double
- One or both targets
in a double are of distinctly different colours from the others used in the
competition and training
- A malfunctioning gun
or a faulty cartridge prevents the shooter from firing their first shot
- The shooter hit one
target from a regular double with a first shot and the fragments from this
target broke the second target before they had fired at the second target
- Both shots are discharged
simultaneously, after the shooter has called, the double is declared NO BIRD
and must be repeated as a regular double to determine the results of both
shots, whether one or both targets were hit or missed. If the above situation
occurs twice in the same round, the double must be scored HIT and LOST or
LOST and LOST if the shooter fails to hit the first target in the repeated
double.
- The shooter breaks
both targets of a regular double with the same shot, the double must be declared
NO BIRD. On the second consecutive attempt, if the same situation occurs,
the double must be scored HIT and LOST.
- Either target of the
double is irregular. If the shooter fires at both targets, the result of the
double must be scored and no claim will be allowed if the alleged irregularity
consisted simply of a deviation from the prescribed flight path, insufficient
initial velocity or an alleged fast or slow pull.
Repeat
Double
A repeat double may be thrown PROVIDED THE SHOOTER HAS NOT FIRED when :
- The targets are thrown
before the shooter has called
- The targets are not
thrown within 1 second of the shooter's call and the shooter has refused the
targets according to rules
- The target flutters,
takes an irregular course or has insufficient velocity
- The shooter's first
shot misfires due to a malfunction of either gun or ammunition and they do
not fire the second shot. If the second shot was fired the result must be
scored.
- In the case of a malfunction
of gun or ammunition through no fault of the shooter, a repeat double may
be thrown a maximum of two times, regardless of whether or not the shooter
has changed their gun or ammunition during the same round.
Note: In the case of a third or subsequent malfunction both targets are declared
LOST.
No claims
of irregularity will be allowed where targets were actually fired at, if :
- The alleged irregularity
consists simply of a deviation from the prescribed line of flight
- In the case of an alleged
"QUICK" or "SLOW" pull unless the Referee has called distinctly
NO BIRD prior to the firing of the shots in the event of the "QUICK"
pull, or prior to the emergence of the targets in the case of a "SLOW"
pull.
Otherwise,
if the shooter fires, the result must be scored.
A repeat
double must be thrown (EVEN IF THE SHOOTER HAS FIRED) when :
- The target was missed
with the first shot in a regular double and the shooter fails to fire a second
shot because of a malfunction of the gun or cartridge; the double must be
repeated to establish the result of only the second shot. The first shot is
recorded as LOST. The shooter must fire at both targets in the repeated double.
- The shooter hits one
target from a regular double with the first shot and a malfunctioning gun
or cartridge prevents the shooter from firing the second shot, the double
must be repeated to establish the results of both shots
- The shooter has been
visibly disturbed
- The Referee cannot
for some reason, decide whether the target was HIT, LOST or NO BIRD. In this
case the Referee must always consult with the Assistant Referees before making
his final decision
- The shot is accidentally
discharged before the shooter has called for their target
- If the shooter accidentally
discharges their gun and the targets are released, and they then shoot the
second shot at a target, the result will count. Accidental discharges may
be cause for penalty or disqualification.
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