The Game of StarAn introduction to the challenges of this board game.( Text and web page by Dariusz Stachowski. ) |
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The Game. Star was invented by Craige Schensted. The game is played between two people across a hexagonal board, one player taking the black discs, the other white. They take turns to place on the board a disc in their colour, black placing first. Both players attempt to create connected groups of discs. Points are awarded for each group ( see the section on scoring ) and the game is eventually decided by the total points that each player has for his groups. The player with the most points is declared the winner.
If the scores
are level then the victory is awarded to white, the second player. The
logic behind awarding white the game is because black in playing first
has an advantage and that white in having achieved a level score has
successfully overcome the disparity.
Scoring. Careful! The scoring is a bit complicated so please read slowly. A score is awarded for each connected group of discs.
For a group to
score it must connect to one of the hexagons on the edge of the board.
A group is worth two points less than the number of hexagons that it
touches
in the bounding ring of the board. In the following diagram the X’s
mark
the hexagons in the bounding ring.
In the following examples the white group is worth 3
points ( connected
to 5 bounding hexagons, minus 2 equals 3 ), the black group is worth 7
( 9 minus 2 ).
Note that an isolated disc in the corner is worth one point on its own. Also a group that is connected to just one hexagon on the flat edge of the board is worth no points because it touches only two of the ring hexagons and subtracting two points then gives nothing.
Diagram left: how many points for the groups? Diagram right: what is the final score? ( The white group is worth 6, the black group
is worth
7.
The final
score is 13-9 to black.
)
The Game Board. The game can be played on a range of board sizes and shapes but the following board gives both players an equal game. It is a non-symmetrical board with 7 hexagons along the major sides, 5 along the minor sides and 90 hexagons in total ( ‘7-5-90’ ). On this board the number of points to be contested is even, 34. Black needs 18 points for a win, white 17. Black has the advantage of first play but has the disadvantage of having to gain an extra point. These should counterbalance each other and lead to a fair game. ( The 7-5-90
board. I have
used diagrams of smaller
boards on this page simply to illustrate features of the game.
) Larger boards can be used, 8-6-126 and higher, all with the major sides having two hexagons more than the minor sides. A larger board has more drama, will be more of a challenge and will allow you to demonstrate your ability at mastering the dynamic complexities that can occur in the game. The game when it was first presented had a 75 hexagon
board in which
the major sides had 6 hexagons in length and the minor sides 5 hexagons
in length ( ‘6-5-75’ ). However with this board the game is biased in
black’s
favour since the scores can never be level ( 31 points are contested,
the
winner being the first person to get 16 points ) yet black still
retains
the advantage of first play.
Strategy. What is the best strategy for play? Here are a few suggestions and observations.
Notation. The
notation to be used in annotating games
is represented by the following diagram.
1 2 3 4 5
Play by eMail. Star can be played by eMail on Richard Rognlie PBeM server [ http://www.gamerz.net/pbmserv/ ]. Links. The inventor of the game of Star has a few web pages on Star and on the related games of *Star and Poly-Y. Go to [ http://ea.ea.home.mindspring.com/history.html ]. Mark Thompson has a web page on Star at [ http://home.flash.net/~markthom/html/star.html ].
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