  | Dispersion with VRAY By Sven Brooke
All images rendered in 3DSMAX using VRAY 1.09.02g. System Athlon 1800+ 512Meg RAM |
DISCLAIMER: Nothing here is in any way a final polished image, they are just the results of some tests I was mucking about with, that I thought I'd share...
I wanted to find a way to creating an 'in camera' dispersion effect, rather than the traditional method of faking it based on rendering 3 passes each set to slightly different IOR values, and combining the RGB channels in Photoshop or similar. After a bit of experimenting I managed to duplicate the effect using three versions of the VRAY material (one each for red, green and blue) combined with a Shellac material, which turned out to be a lot faster to render than previous dabblings with Vray and Shellac. And had the bonus of creating a dispersed caustic effect which i hadn't banked on :)
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