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PIRATES© EVENTS

 

 

Game STUFF tries to squeeze in the occasional Pirates© games and events to showcase the fun that can be had by pushing around styrene pirate ships and shouting Y'aarrr at the top of your voice! Throw in some rum and a couple of parrots and let the multi-player fun begin! Y'aarrr!!!!!!

   
Y'aarrr. Here we see a game in action as the high seas are swarmed with ships of all nationalities aiming to collect their fair (or unfair) share of the booty and spoils from the wild islands waiting to be explored.

Some of the ships you get in Pirates© look really cool and now that there are several expansions there is a fair bit of variety to the look and abilities of the ships you can play.

Pirates is a really fun game that can be played very quickly and doesn't take up loads of room. One of the real joys of the game is that is is very accessible being simple to learn to play and you really can play from one or two boosters so it is very inexpensive to try out.

As with any of the Wizkids® games that are run by GameStuff or through Middlesbrough Gamers Club just come along to one of the events or ask for a demo on a non tournament night.

Another great thing (in my opinion) about Pirates© is that it has participation prizes for all the people who play, so winning really isnt that important at all. You can come along, join in, have a laugh and get just the same 'prize' as the eventual tournamnet winner. Cool eh?

   
Damn you you Frenchies!

Just as the pirate raider think they can get to the island and loot it, the Frenchies next door plop a Fort in the middle of it and start blazing their cannons. Not fair at all!

Lets make for another island and give those cannons a wide birth before they make short work of our masts and our hull.

Predictably the Monkey-Hanger (Craig) can't resist the lure of the French flag and he tries to blast away at the fort. Equally predictable the fort proves too strong and does an equal amount of blasting back.

 

   
here be treasure on that there island ... Crimson Duck's fleet sails forth from his home island in search of fame and fortune in this sealed booster game. Could that be enemy ships we have sighted off the port bow? Aye that it be captain, man the cannons and hoist the mainsail!

The enemy fleet has many sails captain, perchance we should change our strategy? Understood loud and clear me trusty first mate, grab the loot and scarper before they blast us.

As predicted by a certain Mr Date, the dread pirate Crimson Duck can always be trusted to pull out a ramming manouver when he has an opportunity. In this game the opportunity presented itself very late in the day an in a most unusual way. Rather than a huge four or five master ramming into a small ship it was a small ship of Crimson Duck's that cicumvented a wild island and sailed hastilly to the marked 'last' ship. In the meantime all the enemy ships three masts were destroyed by cannon fire from Ste Date's advancing fleet. The tiny single masted 'Majestic' charged into the semi-derelict as it rowed away towards safety. Smash ... it hit the deck with a crunch and a roll of five (plus one for its mast). Y'aarr, sink yer vermin! To round matters off, half the gold from the sinking ship gave Crimson Duck the win. Crimson Duck makes an evil pirate Y'aarr!

I have been told that I should also mention that I hadn't fired a cannon or moved close to an enemy ship prior to the offending ram manouver in the entire game. Happy now 'Dread Pirate Date'?

 

   
This would have been a great picture of Pirates© in action had it not been for the reject from the Hammer House of Horror crawling accross the sea. Oh well, you can have everything I suppose! Thinking about it, maybe this is a preview from Pirates of Davy Jones' Curse. LOL. I really must remember not to crack jokes after the humourectomy I had.

More Pirates© adventures coming sooner or later ... well eventually anyway!

   

More Pirates© hi-jinks on the high seas picures and sillyness can be seen by using the navigational buttons below, Y'aarrr!

 

WizKids, Inc has sole ownership of the names, logos, artwork, marks, photographs, sounds, audio, video and/or any other proprietary material used in connection with the game. WizKids, Inc has granted Sean Harte permission to use such names, logos, and/or marks for promotional and informational purposes on the Game STUFF website, but it does not endorse and is not affiliated with the Game STUFF website in any official capacity whatsoever. All WizKids characters, names, logos, and distinctive likenesses are property of WizKids, Inc.

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