ABSTRACT



Actors, Performance and Drama in Virtual Worlds

Cooper M. & Benjamin I. 1994


If virtual worlds are to fulfil their promise for entertainment, education, training and artistic endeavour, with who or what shall we people them? Drawing on crossover research between the disciplines of theatre, HCI and system design, we outline a framework for the design of virtual worlds based on a dramatic model an envisionment. We draw clear distinctions between drama and theatre as models of interaction and we examine the role and function of drama in constructing interactive virtual worlds. We consider the advantages of using live performers as virtual puppeteers over the use of intelligent or virtual software agents, with examples from current research and commercial implementation. We examine the advantages and potential of interactive drama in virtual environments, and stress the potential of mixing live performers and computer-based agents in virtual drama.

Keywords: actors, agents, drama, interaction, performance, theatre, virtual reality

in: Earnshaw R.A. & Vince J.A. 1995
Proceedings of Computer Graphics International 1995 (CGI '95), (Leeds, UK, August 1995)
Pub. Academic Press, London UK / San Diego, CA pp. 255-265


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