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Vladimir Nabokov

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Letters from Terra - Life in water warmed by sunlight
 
 
Early 3D engine screenshots

Each of these screenshots was produced with the still intact versions of some of the earlier incarnations of my now infamous 3D engine. Although most of these depict all there is to be seen in each demo, it's still probably worth giving them a download, since the source code could prove instructive to those hoping to put together their own, and you'll also get some idea of the sophistication of the engine by how smoothly it runs. Particularly of interest are the most recent 3D demos, showing the old texture mapping and perspective defining algorithms, in comparisson with the newer 3D engine now available for download.

 

 

A screenshot of the earliest engine. An early attempt at shading the blocks is demonstrated, as well as a rather nice generalised dialogue box system that I used for the demo. The dodgy perspective is even in evidence here.
A number of images taken from the 3D cube demo I used to test the engine and early texture mapper whilst working on it. The textures look pretty good here, but note they are always upright.
This engine was put into effect in my early attempts at a space shooter. The stars and planets scroll behind, whilst the spaceship depicted moves in 3D space. Despite the profound flaws in the engine, it looks pretty good here.
The most recent incarnation of the engine, previous to the new version. This shows off the differential lighting palette, as well as the improved (but not yet accurate) texture mapping algorithm, as well as more convincing perspective.
 
 
Letters from Terra | Updated 15th December 2004 | By Jonathan Ayling