Home

logo gif png

About

Geodesica is an OpenGL(r) cross platform Geodesic modelling program that is designed to make advanced geodesic construction fun and easy to understand. The program is quite sophisticated and can generate dual space frames in Quad-Edge mode. Struts and angles can be measured interactively with labels identifying the respective components.

Geodesica is programmed in C++ using a modified version of the Wild Magic 3 graphics engine; the UI was built with the FLTK toolkit. Geodesica runs on Linux™ and MS™Windows.

Coming soon: Geodesica-0-0-3-6j with more Quad-Edge modelling tools.


MAIN TOOLBAR

Toolbar

Shows each tool on the toolbar.


PPT MODE

Subdivision Classes

The PPT. Class I and Class II Subdivisions.

Breakdown Methods

Method I and Method II explained.

Symmetry Maps

Accessing the symmetry of the system.

Symmetry Table

Another way to access the symmetry of the system.


SELECT TAB

Area Select Tool

Selects vertices or cells.


ANALYSE TAB

Analyse Tab

Overview of new Isolate system.

Isolate Unique Edges

Identify and log unique edges.

Isolate Unique Hubs

Identify and log unique hubs.

Isolate Unique Cells

Identify and log unique cells.

Measure Angles at a Vertex

Measure strut angles at a hub.


MODIFY TAB

Kill Vertex Tool

Deletes a vertex in the quad-edge lattice.

Collapse Edge Tool

Collapses an edge in the quad-edge lattice.

Kill Edge Tool

Deletes an edge in the quad-edge lattice.

Make Edge Tool

Creates a new edge in the quad-edge lattice.

Divide Edge Tool

Inserts new vertices along an edge.

Truncate Vertex Tool

Creates a new face at a vertex.

Split & Bevel Tool

Splits and bevels the quad-edge lattice.

Stellate Tool

Stellates facets by value or to envelope.


MODIFY MENU

Make Trifans

Trifans cells about their centroid.

Truncate

Truncating the quad-edge lattice.

Building the Dual

All about the dual.


ENVELOPE WINDOW

Envelopes

Adjusting primal and dual envelopes.

Theta Distribution Curves

Distributing hubs to account for load.


Common

Viewports

Selecting a viewport configuration.

Frustums

Set camera frustum.

Fog

Setting a fog depth cue.

Lights

Adjusting the lights.

Navigator

Moving around the scene.


EXPORT

DXF

Export layers, single mesh or individual cells.

OBJ

Decimation and group options.

VRML

Indexed face set for groups, cells, or entire mesh.

POV

Creates an INC file for use in POV-Ray™


Download

Readme

Development Status

Verifying Output

Sourceforge project page

Thanks to sourceforge.net for hosting this project.