Sisterhood of Azura Pt1 - Estheridge

Rearranged the Objectives, sorted Joshua out ( you can't just gas him ). Sorted a few conversations that were annoying me.

Thanks good people,
Below is the list of wee tweaks I've made for v1a. Thanks all for trying it out

There are two pages of maps, but the appear to be the same thing?
Added different 2nd page
The Start music isn't in the start room, its when you exit through the window, also it sounds everytime you enter one of the other streets.
IT'S AN ENVIROMENTAL WIND, DUNNO HOW TO STOP IT BEING IN BUILDINGS SHOULD START AUTOMATICALLY NOW
Queen Street - footlocker - There's a scouting orb inside, but you have to actually reach down and get it. Is this intentional?
DUNNO WHY THAT HAPPENS, HAVE PUT IT ELSEWHERE
Weapon Shop - there's an arrow floating in the air in the target room.
IT'S GONE !
Weapon Shop - Empty page in the journal here.
HAD LEFT BLANK PAGES INCASE I WANTED TO ADD ANYTHING ELSE TO THE BOOKS
Weapon Shop - You have to flip the switch twice to get it to turn off. (check on vs on,reverse in the Joint state on the switch?)
FIXED THE SWITCHES FOR HEADS
Magic Shop - When you pick up the slowfall is sounds as though you're swallowing the potion (and you gag) but the potion is unused.
Porter St. - Theres a gap between the ramp and the building on your way up to porter street, but not big enough to hide in. Nothing is in the gap. (the first ramp). Intentional?
FILLED IN THE GAP
( Lord Wilson's - The stairs are just a little too big. You can't walk up them, you have to run.
Lord Wilson's - Living room has too much furniture! It makes it difficult to walk around, and you can't get back to the door without jumping.
Lord Wilson's - The dresser-cabinet-thing (armior (sp)???) is backwards from the wall. in the main lady's room.
Lord Wilson's - 2 buttons on stove don't do anything. Intentional (or have I just not found it yet? )
SORTED STAIRS IN PUB AND WILSONS, REARRANGED REMOVED SOME FURNITURE
Library - Typo in the journal (nno one instead of no one)
The very first Scroll - Who's Jonah? (Joshua?)
SORTED ALL BOOK TYPOS
Switch in the guard post on King Street (Cathedral Square) Turn off heads? It doesn't if that was its purpose, although one of them does go half unrendered...wierd. :)
SORTED THE ON/OFF SWITCHES, (1 HEAD WAS MEANT TO BE TRANSPARANT BUT I CHANGED IT BACK TO NORMAL
After you've wandered around, you can't get back into the window. Make it a little bigger? or the switches closer so you can frob them and still be on the rope.
YOU WEREN'T MEANT TO SEE THE SWITCHES, THEY'RE JUST THERE FOR MY QUICK CHECKING !

When you enter the Crypt in the Cathedral you're teleported back to the children dying scene. There doesn't appear to be a way out if you're not prepared to finish the mission. Then you have to start over.
THATS WHERE YOU ARE SUPPOSED TO TELEPORT IN, IT'S 1 SHOT DEAL
I think there's supposed to be a book shelf on the large room on the way outside the cathedral? Its just a big block of wood though.
CHANGED TO ORIGINAL DOORWAY
Crossing the River/Moat the spider on the left side doesn't move at all, but the one on the right does.
The door down to the huge stainglass window needs sound.
SORTED, SPIDERS HAVE BEEN REPLACED WITH OPPOSING COMBAT BOTS, GETTING IN THE MANSION IS THE FINAL OBJECTIVE, REPLACED THOSE DOORS WITH LOCKED METAL ONES

Also sorted the combat bot's patrol on Market Square