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Magic Sword

Game Title: Magic Sword
Developer: Capcom
Publisher: Capcom
Release Date: 1992
Cart Size: 8 Mbit
Battery Back-Up: No
Players: 1
Game Info: Conversion of Capcom's slash-em-up Coin-op

Right from the start (1990), All of Capcom's releases on the SFC were of the highest quality. Taking popular arcade games and IMPROVING them for the SFC was their trademark, so how did this poor arcade turn out to be an even POORER translation to the SFC?.
The problem is it should never have been translated onto the SFC, as the original so so dull and boring!!!. Capcom have straight ported over this platform slash-em-up and added NOTHING in the translation.
While the graphics and sound are up to Capcom's usual standard, this is their first game where playability sucks. Boring, linear levels, frustrate and annoy, but it's the horrible slow down that is unforgivable and makes playing this such a task!!! There may be 50 levels, but level 50 is exactly the same as level 1, plus it's all so easy, you'll complete it in a days play and probably never return to it!
Is this really by the same development team who brought us Final Fight, Ghouls 'n' Ghosts, Area 88 and of course SFII?? Unfortunately YES!!!
A surprisingly bad Capcom release!!!

Graphics: 85%
Sound: 83%
Gameplay: 53%
Lifespan: 59%

Overall: 68%

Reviewed by Superfamiking