DRAWING ANIMATION - THE BOUNCING BALL

 

To begin drawing in the Animation Studio

1. Either start a new project and scene or open an existing scene

2. In the Main Scanning and Editing Form, left-click on the Create Images button

3. Choose the Drawing option in the Choose Image Source form and click on the Continue button

4. In the scanning details form check the Use Onion Skins checkbox, this will enable you to see the position of the ball on the previous frame

 

We`ll have a try at a traditional `bouncing ball` animation excercise

 

4. Set the fill colour to use by left-clicking on the toolbar Fill Colour option.

This will bring up a colour dialog box so you can pick a colour. Alternatively, choose one from the palette at the bottom of the screen.

5. Now left-click the Ellipse toolbar option.

 

6. Using the mouse or pen (if using a drawing tablet) draw the first ball in the top right hand corner, making it quite small.

7. Left-click on the Next Frame toolbar button. A new frame will be created with a pale image of the ball from the first frame visible.

8. Draw the next ball slightly below the first and slightly bigger, as if it`s coming toward the `camera`. then left-click the Next Frame button again to bring up the next next to draw, this time showing a pale image of the second frame as a guide to where to draw the third image.

9. repeat the drawing routine until the ball is about to touch the lowest point on the screen. The `squash` frame, as shown below, is the next drawing.

 

10. Below is an illustration of the finished pattern of movement for the ball. note that the ball starts each move with a smaller difference between each image, getting larger as it moves toward the edge of the frame where it squashes then springs out again, accelerating as it does so.

 

 

When you`ve completed your ball drawings, play it back to see the effect.

 

 

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