CREATING SNOW AND RAIN
EFFECTS
Snow and Rain effects can
be added to individual layers, merged levels and Finished Scenes. By
using all levels and the finished scenes a veritable snow storm and
rain storm can be built up. The snow and rain effects are created in
code with the Tapptoons
Animation Studio, rendered
as bitmaps and stored in a Snow And
Rain
Effects directory in the
Project
Directory. These effects
can be re-used in any scene.
Access to the
Snow and Rain
Effects controls is via
the Main Scanning and
Editing Form menu
`Scene` and its sub-menu. This will bring up the
necessary Form as shown below
This image shows a snow
storm already in creation but a few settings must be made before it
starts. The programme first needs to know if you want a Snow storm,
Rain storm or a mix of both. Click the menu settings under
Process
Images as required.
The intensity of the snow
storm is set under the next menu heading
You can adjust the colour
of the Snow, Rain and background colour key in the next menu.
The Key Colour can be any colour except the ones you choose for the
snow and rain. The Key
Colour is used as the
transparency key when the snow storm is overlaid onto the animation.
The default is pure blue but most colours are okay, the main reason
to choose a bold colour is so you can see clearly the effect of the
snow and rain as it builds up on the screen.
The Snow and Rain colours
default to a bright white but rain often looks better as a dark grey.
But you can make it virtually any colour you want for effect.
When you`ve set your
colours, left-click on the Total FX Frames menu and the box shown above will appear. The
Number of FX
Frames required will
default to the length of the Dope Sheet
but generally you will need MORE than
this to build up a good choice of frames. If you have enough hard
drive space a setting of 300 frames
should be a good chooice.
The default setting of the
programme creates effects that start on the left side of the image,
moving gradually across to cover the entire frame. If you want your
snow and rain to enter from the right hand side of the image click on
the Image
Flip menu option.
When all the options are
set left-click the Create
button and watch the sequence build up.
When the sequence has been
completed you can use the Scroll Bar
at the bottom of the form to find a frame on which to start
overlaying the weather effects on to your animation levels. If you
want to show the beginning of the `storm` you can move the slider
right back to frame 1 but you can just as easily start at any point
along the scroll bar slider.
When you`ve found your
start point left-click the FX Start Frame menu item and the start frame will be
registered.
If you have already
selected a level to work on from the Dope Sheet on the Main
Scanning and Editing Form
then this next choice is not necessary but if you haven`t then
left-click the Select
Level menu item and choose
either the level you want to overlay the effects on or the the merged
levels tab if that`s what you want to use.
The effects can start at
the beginning of the scene or on any frame you choose. Click on the
Dope Sheet Start
Frame menu item and the
box shown below will appear. Type in the start and finish frames as
required.
The last step is to
left-click the Merge menu
item and choose from the four options. The programme will then merge
the snow and rain effects with the chosen bitmaps to create the
levels or Finished Scene, as required.
Return
to Tapptoons Animation Studio Helpfile