SPACEMASTER / STAR WARS SPECIAL ITEM AND STATUS TABLES
Special Item Table Special Status Table
ROLL RESULT
01-03 Medtab Applicator (Stirene)
04-07 Medtab Applicator (FirQueline)
08-10 Medtab Applicator (Verex Compound)
11-15 A Portable Fusion Reactor
16-20 A Sentinel Helmet
21-25 A Multiscanner
26-30 A Small Toolkit
31-33 A Medikit
34-37 A Master Toolkit
38-40 A Standard Lockpick Set
41-45 A Gravitic Belt
46-50 Real Estate [Undeveloped Land (10 Sq Km)]
51-54 A TRAP Device
55-60 A Speeder Bike
61-65 +5 Item
66 +20 Item, an Enhanced or Special Weapon
67-70 Real Estate [Small Dwelling (E10 000)]
71-73 A GEM Sedan
74-76 A +10 Item
77-80 A Power Droid
81-83 A Gravitic Sedan
84-87 A Labour Droid
88-90 Real Estate [Average Dwelling (E35 000)]
91 A Master Lockpicks Set
92 A Armoured Personal Carrier
93 A +15 Item
94 Personal Body Armour of Choice
95 A Helicopter
96 A Gravitic Flitter
97 A Combat Droid
98 A Protocol Droid
99 A Astromech Droid
100 A X-Wing Fighter






ROLL RESULT
01-10
CURSES
Your family is cursed with one of the following banes:
01-20 You cannot refuse an offer of hospitality regardless of the source or circumstances.
21-30 Low empathy towards non-sentient animal life, therefore you may never befriend an animal.
31-40 You cannot refuse a plea for help from either an innocent or an underdog, even if it means endangering your own life or intervening against an ally.

But you have a +20 bonus on all actions taken during the endeavor.
41-60 You cannot refuse a personal, one-on-one challenge, but you have a +15 bonus on all actions taken during such an endeavor.
61-80 You cannot accept a loan without repaying it back threefold.
81-100 You cannot harm a creature that has not first shown aggressive behaviour.
11-20
EXCEPTIONALLY IMPROVISHED FAMILY
You have acquired any money you currently possess through questionable practices.
21-30
CRIMINAL BACKGROUND
Your youth was spent with people of a criminal nature. The following skill categories are purchased at half-cost: Disarm Traps, Pick Locks, Forgery, Counterfeiting, Crime Technics, Gambling, Diplomacy & Trickery.
31-40
MERCHANT GUILD BACKGROUND
Your family is connected with an association of merchants. The following skill categories are purchased at half-cost: Administration, Appraisal, Diplomacy & Trading.
41-50
MULTI-CULTURAL, MULTI-LINGUISTIC BACKGROUND
You are fluent (10 skill ranks) in 2-6 additional languages of your choice. You also have a basic understanding of the associated culture.
51-58
ATHLETIC BACKGROUND
The following skill categories are purchased at half-cost: Body Development, Swimming, Acrobatics, Athletic Games, Contortions.
59-65
MARTIAL ARTS TRAINING
You were chosen by a martial arts master to learn these ancient skills from an early age.

The following skill categories are purchased at half-cost: Adrenal Defense & Moves, Martial Arts Sweeps & Strikes, Acrobatics, Contortions, Meditation & Tumbling
66
THE FORCE IS STRONG IN YOUR FAMILY
Your family has an unusually strong connection with the universal Force. This gives you powers beyond that of mortal beings.

If you are a Telepath already, you gain a free psion list of your choice to level 20 and your power points are doubled.

If you are a Semi-Telepath you gain a free psion list of your choice to level 20. In addition, your choice of psion lists and costs are the same as that for a dedicated telepath.

If you have no telepathic abilities, you may now learn psion lists at the following costs: [2/*, 4/*]. You generate Power Points from your EMPATHY and SELF DISCIPLINE stats as per the standard SPACEMASTER rules (if your stats are two low to generate PPs you receive a minimum of 2 PPs per level).
67-75
SCIENTIFIC BACKGROUND
Your family and associates are well educated. Any six scientific/engineering skills are at half-cost (your choice).
76-85
NOBLE BLOOD
Your family are descended from noble blood. You have a title (choose from Baron, Count or Sir).

The following skills are purchased at half-cost: Public-Speaking & Diplomacy.

In addition, you have access to friends in high places (See GM for details).
86-90
RICH
Your family is extremely well-off. Make five free rolls on the SPECIAL WEALTH Table.
91-95
A "NATURAL"
In one skill group (Weapon Skills, General Skills, etc) you get a +3 per level bonus.
96-100
LUCKY
You are charmed. Events tied to sheer luck are skewed in your favour by 20%.    
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