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The Creative Challenge
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To achieve the
Creative Challenge, the Scout must complete the activities from three
of the six following areas.
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Area One - Performing
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Take
part in an entertainment in front of an audience.
For example: a
short play, a series of sketches, magic tricks, singing, playing a
musical instrument, a Scout Show, a dance, or a puppet show.
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Area Two - Crafts
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Have a
go at some creative crafts.
For example:
glass painting, macram鬠art-straws, leatherwork, photography,
sweetmaking, decorative knotting, or candlemaking.
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Area Three - Promotions
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Promote
local Scouting.
For example: a
newsletter, poster, video, website, audio broadcast, or display.
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Area Four - Problem Solving
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Take
an active part in activities requiring a number of problem-solving
skills, effective teamwork and creative thinking.
For example:
incident hikes or timed challenges, mental, physical or skill.
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Area Five - Construction
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Make
something using a construction kit.
For example:
model aircraft, 3-dimensional jigsaw, model pioneering project etc.
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Area Six - Worship
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Take a
leading role in preparing and participating in an act of worship or
Scouts' Own.
For example:
selecting readings, writing prayers and exploring beliefs. This may
involve all the Scouts from the Troop at a residential experience or
event.
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